I read Accelerando earlier this year; it was my first experience with Charles Stross, and it was a bit of a mindjob. While Stross is known for “hard” scifi, Accelerando quickly vaulted into a plausible-but-fantastic realm that probably wasn’t very indicative of the Stross that was recommended to me when I read Daemon.
I don’t know whether to envy someone who performs a live reenactment of a Mario Bros. level or pity them.

No, it’s not out yet (March 20th is the listed release date).
But GameSpot is running an article about the advance copy they got (Oh! How I loathe them!).
This feels like a much better Morrowind, and we’re not just talking about the obvious graphical improvements, but it also feels more streamlined for those who felt that the previous Elder Scroll games were paced a bit too slow. At the same time, there’s nothing to keep fans of the “slower” pace from playing that way, as well.
I’m not much of a gamer: I find that I don’t have the time it takes to endless travails in electronic worlds. On those few occasions where I find a game, however (Ogre Battle 64, Final Fantasy VIII), I play it to the exclusion of sleep and nutrition. I have a sneaking suspicion that playing Oblivion is going to be like that. Hell, I’m willing to bet that just the character creation screens are going to paralyze me with indecision. Should I give the extra point to strength or dexterity? Night Elf or Human? Two-handed bastard or katana?
At least by the time it comes out I’ll be done with all my big papers for the semester…
